Referee screen for Cepheus Engine System Reference Document

I'm thirty-seven sessions into a Traveller (Cepheus Engine) campaign with an amazing group of players. We're coming up on our first year anniversary: we began in late March 2023. If you like campaign reports, you can read about the shenanigans here.

Here is the referee screen I created for myself: three landscape panels for use in the Savage Worlds GM screen. The leftmost panel covers personal combat; the middle one, skill checks and social encounters; and the rightmost, spaceship travel and combat. The are many references to page numbers in the SRD pdf and attempts at concise explanation. It's very much set up for someone learning the game, as I was (am). 

I make it available here for anyone who might find it useful. It's a 1 MB pdf.

Errata 2025-06-01: there's a typo on the third panel, where it gives the time in jump as 148+1D hours. The correct transit time should be 148+6D hours, or anywhere from 154 to 184 hours, with the average being 169 hours (almost exactly one week). See Cepheus Engine SRD p. 105.

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